Loading

Current Game States 08-10-26

Greetings Alchemists!

Just as we did two weeks ago in the previous blog, this time we gathered an additional week to discuss the status of the current games that are being played.

This week... THERE ARE ACTIVE GAMES! But... On the test server!

1. Party I

"Party I" is the game we are using to thoroughly test the latest changes of the version before going into production. The developers always play a few games among themselves to correct bugs before they affect the Alchemists of Cladia. For example, this week we fixed a bug that prevented continuing with the turns of the game.

The game is a game with the new mode "Talisman Hunt". We will dedicate a post when the new version comes out, but basically it is a mode without apotheosis or synthesizing where you cannot pick up talismans, nor attack towers. The way to win is to control (be owner) of all the locations where there is a talisman at the same time.

The game has 4 regions, 3 normal and 1 neutral. There are 5 human players so at the start there were two regions with two humans.

This is the threat ranking over the turns that the game lasted:

* Color legend and threat in turn 28

Finally, and to vary, the one who took the victory was Jaxun

Although the game lasted almost 30 turns, some alchemists were left with the bad taste of not having been able to test everything they wanted to test from the new game mode so we started a new game.

2. SitiosSinTalismanMasacre

After the Party I game, the developers thought that we had missed many things to test in the new game mode so we thought a massacre would be the best type of game to test the "talisman hunt" mode.

But... Jaxun had other plans. He simply destroyed the game with his Dracolich as alchemist and a pair of dragon hatchlings were enough to conquer the 3 towns where the no-talisman locations were, leaving us unable to do much.

Only 5 turns were enough for Jaxun to secure the victory.

In the final turn, there would have been a combat against Jaxun's dracolich, but Toboteb conquered one of the towns with a talisman. Shortly after, Salchiperro arrived with an attack on that town intending to destroy it and turn it into a site to prolong the game, but he failed to eliminate enough inhabitants and the town survived. Salchiperro won the combat against the wounded dragon of Toboteb, causing both to return to their lair, leaving an extremely damaged town for Jaxun's newly hatched dragon hatchlings to finish conquering and secure the victory.

3. Conclusion

We are getting closer and closer to releasing a new update. If everything goes well with the test game we could be talking about updating next week or the following week...

Stay tuned on social media to learn more details about the next update

 Want to see all the changes the new version brings? We're listening in the comments.

Comments (0)

Leave a comment

Popular News

  • Dev Diary 12-05-2026: Alchemist Configuration

    Greetings alchemists! This week we are here with one of the new features we've been cooking up: the alchemist configuration. With this new system, the strategy begins from the very moment we prepare the game, allowing...

  • Estado Partidas Actuales 03-05-26

    ¡Saludos alquimistas!Esta vez nos reunimos una semana más para comentar el estado de las partidas actuales que se están jugando. Tal y como hicimos hace tres semanas en el anterior blog vamos a comentar que ha estado...

  • Críticos

    ¡Saludos Alquimistas! Hoy vamos a hablar sobre una mecánica que si habéis combatido lo suficiente o la habéis disfrutado o lo habréis sufrido: Los críticos. Los ataques que se consideran "crítico" son esos ataques que...